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- ====================
- "OPERATION: CARNAGE"
- ====================
-
- Published by BEAUCOMM INTERACTIVE
-
- Tech Support: (509) 664-1821
- Internet: techsupport@beaucomm.com
- World Wide Web: http://www.beaucomm.com
-
-
- ===========
- Game Manual
- ===========
-
-
- 1. Introduction
- ---------------
- Welcome to Operation: Carnage, a fast paced shoot-em-up that will
- pitch you into a deadly battle for mankind's survival.
-
-
- 2. The Story So Far...
- ----------------------
- Consult the main menu within the game for the story behind
- Operation: Carnage.
-
-
-
- 3. The Game
- -----------
- You play the Guardian, pitched into a deadly battle against the Alliance.
- Moving from room to room, you will have to fight your way into the heart of
- the alien dominion and destroy it.
-
- Each room will be populated by a deadly assortment of Alliance forces.
- You will need to annihilate all enemies and completely clear the room of any
- danger. Only then will you be able to open the access doors that will lead
- you to the next room, deeper into Alliance territory.
-
- The Alliance Empire is divided into distinct sectors. Each sector is more
- deadly than the last. At the end of each sector you will encounter an
- Alliance Master, which will guard the entry into the next sector.
-
- These terrifying creatures and cyborgs come in all shapes and sizes, but
- they all have a common goal: to stop you, destroy you and prevent you from
- reaching the next sector. You will have to overcome these awesome foes if you
- want to have a chance of surviving the carnage and destroying the Alliance.
-
-
- 4. Installing & Running Operation: Carnage.
- -------------------------------------------
-
- 4.1. Installing Operation: Carnage from the CD-ROM.
-
- Step One. Insert the Operation:Carnage CD-ROM into your CD drive.
-
- Step Two. From the DOS prompt type D:\INSTALL (where 'D' is the letter of
- your CD drive).
-
- Step Three. Follow the instructions within the install program. When the
- install program is finished installing the game, it will return you to the
- DOS prompt within the \CARNAGE directory.
-
- Step Four. Type CARNAGE and press the Enter key to run Operation: Carnage.
-
- IMPORTANT: Operation: Carnage was designed to run exclusively under DOS.
- Do not attempt to run the game from within the Windows operating system.
- Windows uses far too many system resources for the game to operate properly.
- Windows 95 users should have no problem running Operation Canrange from
- within the Win95 OS. If you encounter problems, reboot your system in DOS
- mode and then run the game.
-
- 4.2. Running the SETUP.EXE program.
-
- Operation: Carnage uses a powerful routine to automatically detect your
- soundcard configuration. In some rare cases, however, this software may fail
- to detect the proper settings on your system. Should this be the case, then
- you can use the setup program to manually set your soundcard configuration.
- To use the setup program, move into the Operation: Carnage directory and type
- "SETUP".
-
- The setup program is fairly self-explanatory. Use the cursor keys to make
- your selection. Each selection will display a brief paragraph at the bottom
- of the screen, explaining the necessary details. The setup program allows you
- to calibrate your joystick and setup your soundboard configuration. You will
- be prompted for all the necessary information. Any parameters that you do not
- know, will be autodetected by Operation Carnage.
-
-
- 5. Starting Operation Carnage
- -----------------------------
- Move into the Operation: Carnage directory and type 'CARNAGE'. You must have
- 630k of base memory and 1500k of XMS memory available to play Operation
- Carnage. To enjoy the fully digital soundtrack, you will require 665k of
- base memory and 1900k of XMS memory. You can, however, play the game without
- music. If you are unsure - or get a 'low memory' message at the start of the
- game - then refer to the chapter 'Troubleshooting'.
-
-
- 6. The Game Menu
- ----------------
- After the title screen and animation you will be presented with the main Game
- menu. From here you control all aspects of the game. Use the cursor keys
- (up/down) to highlight an option with the arrows and then hit the Return
- (Enter) key to select it.
-
- 6.1. Start New Game
-
- This allows you to start a new game. You will start in the first room, first
- sector of the game. After selecting this option you will have a choice of
- difficulty levels ranging from 'Easy' to 'Mayhem'. To select your choice use
- the cursor keys (up/down) and then hit return to start the game. Beginners
- should definitely start with the 'Easy' setting! When starting a new game
- you will be presented with a keyboard layout, showing you the keys you will
- need to use to play the game. Hit any key to start.
-
- 6.2. Enter Password
-
- A few rooms in each sector have passwords. If you make it up to or past one
- of those rooms then you will be given the password, but only after the game
- ends. With this password you can start out from that room again at any time.
- Unfortunately you will not retain any special weapons you might have picked
- up in your previous game.
-
- To enter a password, select this option and then start typing the password on
- the line shown. If you entered a correct password then you will be given a
- choice of difficulty levels. You will notice that in the later sectors (and
- in the demo version) the 'Easy' setting is no longer available.
-
- 6.3. Options
-
- The Options Menu lets you set some of the game parameters as follows:
-
- 6.3.1. Standard/Advanced Control Method
-
- This lets you choose between the two control methods available in the game.
- By using the Return key you can toggle between the two modes. Please refer
- to 'Controlling your Player' for more information on the two control methods.
- Once you have chosen a control method (beginners should definitely stick with
- the Standard method!) it will be stored once you 'Exit' from the 'Options'
- menu.
-
- 6.3.2. Brightness
-
- This option lets you set the overall brightness of the game. Some monitors
- are very dark (or very bright), and by using this option you can adapt the
- game to your monitor. Pressing the Return Key when this item is high-lighted
- will increase the brightness level by one unit. There are five brightness
- levels, with 1 being the darkest and 5 the brightest. Once you have set the
- level to your liking, it will be stored as soon as you 'Exit' from the
- 'Options' menu.
-
- 6.3.3. Calibrate Joystick
-
- Allows the user to calibrate his/her joystick or gamepad. A joystick must be
- connected to your computer to use this option. Follow the on-screen
- instructions carefully. Once your joystick is calibrated, you may use it to
- play the game and maneuver through the main menu. At any time after
- calibration should your joystick become loose, or be disconnected from the
- computer altogether, the game may 'freeze up'. Simply re-insert the joystick
- to continue.
-
- 6.3.4. Exit
-
- This option exits from the 'Option' menu and returns you to the main menu.
- All changes made in the 'Options' menu will be stored. You can also use the
- 'ESC' key to exit from the 'Option' menu, but changes will not be stored.
-
- 6.4. Story
-
- Displays the story so far on your screen. Use the cursor keys to move between
- pages. Use the 'ESC' key to return to the main menu.
-
- 6.5. Instructions
-
- Displays a series of instruction screens, with some illustrations of the
- objects in the game. Use the cursor keys (Up/down or Left/Right) or the
- PageUp/PageDown keys to move between the screens. Use the 'ESC' key to
- return to the main menu.
-
- 6.6. Highscores
-
- Highlight and select this option to see your (or your friend's) top scores.
- If you want to start with a fresh highscore then you can reset the list by
- typing 'RESET' at the DOS prompt, within the Operation Carnage folder.
-
- 6.7. Credits
-
- Select this option for a behind-the-scenes peek at the brilliant minds that
- created this game.
-
- 6.8. Exit to DOS
-
- Allows you to quit the game and return to DOS. After selecting this option,
- you will be asked if you are sure that you want to quit. Confirm by pressing
- 'Y' (Yes) or press 'N' (No) to return to the main menu. You can also exit
- the game by pressing 'ESC' at the main menu.
-
-
- 7. Playing Operation Carnage
- ----------------------------
- To start a new game select 'Start New Game' from the game menu. Choose one
- of the difficulty settings (beginners should definitely pick 'Easy'!) and hit
- return. A keyboard layout will remind you of the keys you will use to play.
- Once the game starts, you will be in the first room of the alien stronghold.
-
- Keep your trigger finger ready and stay alert for any enemies that will start
- approaching in a few seconds! Use your controls (Keyboard or Joystick - see
- below) to evade and destroy the alien attackers. After you have taken out all
- enemies in a room, the exit doors will open. Move your player through them
- to get to the next room. Sometimes a room will have two exits. You can
- choose one of them. Each exit will take you on a different path towards the
- end of the sector. Once you get to the end of a sector you will encounter
- an Alliance Master. You must defeat these evil monstrosities to gain access
- to the next sector. Only after you have cleared all sectors and defeated all
- enemies can the alien stronghold be destroyed.
-
- 7.1. Controlling your Player.
-
- You can use the Keyboard or a Joystick to control your Player. Your gun
- will always point in the direction you're moving. Once you press the fire
- button, your gun will continue to point in the same direction, independent
- of your movement. This allows you to shoot in one direction while moving in
- another.
-
- Keyboard Controls
-
- Cursor Keys - Movement
- CTRL - Fire
- SHIFT - Switch Weapon
- SPACE BAR - Release Scatterbomb
-
- If you are using the Advanced Control Method
-
- ALT - Lock Weapon
-
- Use the Cursor Keys to control the movement of your player. The CTRL key
- will fire the auto-cannon, the SHIFT key will select between available
- weapons. When you first start the game, you will only have one weapon, but
- as you progress throughout each stage you will be able to considerably
- improve your firepower. The SPACE key releases a deadly Scatterbomb. You
- start each game with only three of these, so only use them in life or death
- situations.
-
- Advanced Control Method:
-
- If you wish, you may select the Advanced Control Method from within the
- OPTIONS menu in the game. This method uses the ALT key to fix the aim of
- your weapon, and the CTRL key to fire the weapon. This enables you to point
- your weapon in a direction (in preparation for an enemy) and keep it pointing
- that way (by holding down the 'ALT' key) while you move your player. Unlike
- the Standard Control method you don't need to fire to 'lock' your weapon,
- thereby wasting less precious ammunition. This method requires some practice,
- and is not recommended for beginners.
-
- Joystick or Gamepad: You may also play the game with a Joystick or Gamepad.
- Make sure it is plugged into your computer, and remember to calibrate it,
- either from within SETUP.EXE, or in the OPTIONS menu in the game.
-
- Joystick Controls:
-
- Standard Control Method
-
- Button 1- Fire Weapon
- Button 2- Select Weapon
- Button 3- Release Scatterbomb
- Use the SPACE bar if you only have a two-button joystick.
-
- Advanced Control Method (Recommended only with four-button joysticks)
-
- Button 1- Fire Weapon
- Button 2- Lock Weapon
- Button 3- Select Weapon
- Button 4- Release Scatterbomb
-
- 7.2 Armour
-
- Your Armour protects you from some of the Alliance attacks. As a result, a
- single hit will not kill you, but only reduce the status of your health.
- This is represented by a green bar at the bottom of the screen. If your
- health runs out, you will die and lose one of your lives. Pick up additional
- energy to restore your health (see 'Other Items' for more information).
-
- 7.3. Weapons
-
- When you begin the game you are armed with your auto-cannon and your
- scatterbombs. Your auto-cannon is really three weapons in one: a rapidfire
- cannon, a plasma rifle and a flamethrower! You have an unlimited supply of
- ammo for the rapidfire cannon. Find the right ammunition for the other
- weapons and watch those aliens fry! As you encounter and destroy the
- Alliance forces, you will be able to pick up the ammo they drop and use it.
-
- Each time you are using a weapon, its name and ammunition remaining will be
- displayed in the lower left corner of the screen. Should your ammunition for
- one weapon run out, the game will automatically switch you back to the
- rapidfire cannon.
-
- If you pick up some new ammo for the first time, the game will automatically
- select it for you. You can use the SHIFT key to switch back to your old
- weapon, or (if available) select a different one.
-
- There are three standard weapon types:
-
- Rapidfire Cannon (CANNON): This is your standard gun. It has unlimited
- ammunition and a fast firing rate but does little damage.
-
- Plasma Rifle (PLASMA): This energy weapon requires plasma containers to be
- used. It fires a concentrated burst of energy that causes the enemy severe
- damage. Smaller enemies that do not have proper shielding are literally
- ripped apart by its awesome power.
-
- Flamethrower (FIRE): The flamethrower is an excellent weapon for close
- range combat. It is also the only weapon powerful enough to destroy enemy
- shots. Hence it can be used as a frontal shield, as well as a weapon. The
- flamethrower requires you to pick up fuel containers for its use.
-
- There are also several power-ups to be collected that will boost your
- weapon power. Again, these will be left behind by destroyed enemies, and are
- picked up by moving your player over them.
-
- TRIPLE: This handy device will spread your weapon fire into three directions,
- causing a lot more damage among your enemies. It does however have only a
- limited energy supply and will automatically de-activate when it runs out.
-
- POWER: This device enhances the firepower of your weapon systems. The effect
- varies from weapon to weapon. Again, this device has a limited energy supply.
-
- SHIELD: Protects you from smaller enemy attacks, but only for a limited time.
- Be warned though, larger enemies might be able to break through the shield
- and threaten your life.
-
- KILLER: An automated drone, this little robot will circle your player and
- automatically fire in all directions. Extremely useful in tight situations,
- this side-kick will only stay with you for a short while.
-
- IMPORTANT: You can have only one power-up at a time. If you are using a
- TRIPLE power-up and pick up a SHIELD bonus, then you will gain the SHIELD,
- but loose the TRIPLE. All powerups work for a limited time only. The name
- of the power-up you have will be displayed on the bottom right corner of the
- screen. When its energy is almost depleted, the text will start blinking,
- and then finally disappear.
-
- Two other weapons can be collected during the game: Scatterbombs and
- Megabombs which some enemies will leave behind.
-
- SCATTERBOMB: Gives you one additional Scatterbomb. Use SPACE to release them
- in dangerous situations. You can hold up to nine Scatterbombs. The number
- you are currently holding is displayed in the upper left corner.
-
- MEGABOMB: This device will detonate immediately when picked up and cause
- damage to every enemy in the room. Small enemies will be instantly destroyed.
- May save your life!
-
- 7.4. Other Items
-
- There are some other items that will be of use to you during battle:
-
- ENERGY: Immediately increases your health, allowing you to take additional
- enemy hits.
-
- LIFE: Gives you an extra Life.
-
- BONUS: Adds bonus points to your current score.
-
- 7.5. Lives and Continues
-
- You start the game with three lives, but can pick up more as the game
- progresses. Every time your health drops to zero, you loose one life. The
- number of lives remaining is displayed in the upper left corner (beside the
- rotating Ankh symbol). If you loose all your lives, the game is over. The
- game will then ask you if you want to continue. If you choose 'No' then you
- can enter your highscore (if you got one!) and return to the game menu. If
- you choose 'Yes' then you get another three lives to continue the game, but
- your score is reset to zero! Remember, you only have three continues. If
- you decide not to continue, or used up all three of your continues, then you
- may be given a new password - provided you made it far enough!
-
- 7.6. Other Controls
-
- There are some other buttons you can use during the game:
-
- F1: HELPKEY - This pauses the game and brings up the instruction screens.
-
- F2: MUSIC ON/OFF - Allows you to toggle the game music on or off.
-
- F3: SOUND ON/OFF - Allows you to toggle the game sounds on or off.
-
- F4: MUTE - Turns off both Music and Sound. (VERY useful when the phone
- rings, or when the boss drops by).
-
- P: PAUSE GAME - Press "P" on the keyboard to pause the game.
-
- ESC: QUIT - Use the "Esc" key to quit the current game and return to the
- main menu.
-
-
- 8. Hints and Tips
- -----------------
-
- Operation Carnage takes some practice to master. Here are a few hints and
- tips to help you in conquering your enemies.
-
- ---> Learn to switch lock directions quickly.
- This is the key to fighting your way out of tight situations. You must
- learn to move quickly in the direction you want to fire, then press the fire
- button (and keep it pressed) while evading the enemy.
-
- ---> Save ammunition.
- Don't use your precious plasma or flamethrower ammunition to take out one or
- two small enemies. Switch to you cannon, and save your ammo for another
- room!
-
- ---> Find 'safe' spots in the rooms.
- Try not to stand to close to tunnels, where a swarm of emerging Alliance
- forces may cause severe damage. Find areas in the room (often in corners or
- behind walls) where you are offered some protection from the oncoming aliens.
-
- ---> Learn to pick up the power-ups you want.
- Practise will show you which power-ups work best for you. Try to selectively
- pick up those power-ups rather than picking up every power-up dropped.
-
- ---> Don't pick up a power-up immediately.
- Sometimes you don't need a power-up right away. Leave it on the floor until
- you have cleared the room, or until your other power-up has run out. That
- way you get more 'power-up time'!
-
- ---> Shoot enemies away from tunnels and walls.
- If you have a choice then try to shoot enemies in open areas, away from
- tunnels or walls. This gives you a higher chance of a bonus being dropped.
-
- ---> Using the megabomb.
- The megabomb can be very useful by instantly clearing a room full of smaller
- enemies. Be careful, though! Larger enemies can take a lot more punishment
- and may still be alive after the blastwave has cleared! Detonating a
- megabomb in large swarms of aliens (usually) gives you a lower number of
- bonuses. If you have a choice and want some more bonuses or power-ups, then
- use your gun instead.
-
- ---> Be careful with your shield.
- If you were lucky enough to pick up a shield, then use it wisely! The
- shield is a powerful device, and can help you clear even the most difficult
- rooms, but it can also lure you into a false sense of security. Large
- enemies can break through your shield and damage or destroy you! Also, be
- careful not to accidentally pick up another bonus while you are using the
- shield or you will instantly loose your shield and that's not a pleasant
- experience when you are standing in the middle of a horde of angry aliens!
-
- ---> Be careful with the killer.
- The killer is a very effective weapon, especially when fighting swarms of
- smaller aliens. But it is not a full shield! Some bullets and enemies will
- still get through, so be careful!
-
- ---> Use your Flamethrower as a shield.
- Your Flamethrower is a good frontal shield, that will protect you from enemy
- bullets and smaller enemies. Together with a TRIPLE power-up it offers
- almost complete frontal protection, allowing you to get close enough to your
- enemies to toast them!
-
- ---> Destroying the Alliance Masters.
- The Alliance Masters are powerful foes. They will oppose you with superior
- armour and firepower. You will need to be fast and cunning to overcome them.
- Watch for vulnerable spots. Many Alliance Masters have shields, and can only
- be hit in a few spots. Watch your bullets... a tiny white explosion on the
- Alliance Master will tell you that you are hitting a vulnerable spot. Keep
- your fire on it until it is destroyed. You may have to then find other spots,
- or you may have to attack the main body of the Alliance Master. Only practice
- will help you survive the carnage.
-
-
- 9. Troubleshooting
- ------------------
-
- Memory Requirements:
- Operation Carnage requires a minimum of 530k conventional memory, and
- 1500k XMS memory. To enjoy the fully digital soundtrack, you will need 565k
- conventional memory and 1900k XMS memory. If you do not have enough free
- memory on your system, remove some of your TSRs or drivers, such as disk
- caches or screensavers. You may also want to use a bootdisk. Refer to your
- DOS manual for more information.
-
- Sound:
- Operation: Carnage will attempt to autodetect your soundboard configuration.
- In the event that this fails, use the SETUP program to enter your soundboard
- parameters manually. To find out what these values are, consult your
- soundboard manual.
-
- Joystick:
- Remember to calibrate your joystick from within the SETUP program or the
- OPTIONS menu of the game. You will not be able to use your joystick before
- you calibrate it. Should the joystick be removed or become loose during
- gameplay, Operation Carnage may 'freeze up' temporarily. Simply make sure
- that the joystick is tightly fastened to your computer to continue.
-
- Keyboard:
- Due to the manner in which keyboards have been designed, you may find that
- certain key combinations simply do not work. Some keyboards, for example,
- refuse a combination of several cursor keys pressed simultaneously with the
- CTRL and SHIFT key. This only occurs with few keyboards, but even if it
- does, the keys used in Operation: Carnage have been chosen to prevent this
- from affecting gameplay much.
-
- Speed:
- Operation Carnage was designed for 486 or faster computers, but you may find
- that it runs well on a high-end 386 computer. However, to fully enjoy the
- game's speed and complexity, we recommend that you play the game on a 486 or
- higher.
-
-
- 10. Credits
- -----------
- Listed below are the brilliant minds behind the creation of
- Operation: Carnage:
-
- PRODUCTION: Midnight Synergy, Ltd.
- CODE: Patrick Maidorn
- GRAPHICS: Robert Maidorn
- MUSIC: Michael Weiser
- STILL ART AND COVER ART: John Barnes
- BOX & MANUAL DESIGN: Beaucomm/Madacy
- SOUND SYSTEM: Diamondware, Ltd.
-
- SPECIAL THANKS: Rekha Agrawal Ray Bingham Juergen Egeling
- Scott Host John Paul D'India Tony Kerby
- Neusa Pereira Ken Rogaway Matt Schonlau
- Margaret Weiser Kevin Beauchamp
-
- OPERATION: CARNAGE (TM) is a trademark of Midnight Synergy, Ltd. and is
- published by Beaucomm Interactive, a division of Beaucomm of America
- Corporation; Distributed worldwide by Madacy Entertainment Group;
- Copyright (C) 1995-96 Patrick & Robert Maidorn. All Rights Reserved.
- Errors in this manual are due to fatigue brought on by working way too hard,
- drinking too much caffeine and eating way too much junk while finishing this
- game.
-